Sony have revealed why they have chosen the flash based memory card for the NGU (PSP2). It was long thought that the UMDs would go and they have due to two reasons: Firstly the size the flash card will take up inside the device but also as it allows for a larger capacity in the future.
Game data will be saved directly onto the flash based cards, the same way it is done on Nintendo’s handheld devices. As flash cards get bigger and bigger memory, will we see more media being distributed like this, like some movies were on UMD? And also is this a good move by Sony allowing for more memory space in the future? We will find out as the NGP gets closer to release.
Sony Computer Entertainment, or SCE, is ditching the UMD format in favor of Flash-based memory cards for its new portable entertainment system, dubbed NGP.
Sony unveiled the device Jan. 27 and said it will be available by the end of the year.
“Taking advantage of the Flash memory feature, this innovative card can store the full software titles plus add-on game content or the game save data directly on to the card,” Sony executives said. “By adopting a Flash memory-based card, SCE will be able to provide game cards with higher capacity in the future, allowing developers to store more game data to deliver rich and immersive games.”
The NGP has both Wi-Fi and 3G network connectivity, a 5-inch screen, a multi-touch pad on the rear, dual analog sticks, built-in GPS and includes the ability to download games via the PlayStation Network. The device also lets users wirelessly play games with friends nearby, and features two cameras and three motion sensors.
On Jan. 27, SCE also unveiled PlayStation Suite, which allows for PlayStation games to be played on any Android-based portable device, the first time PlayStation content has been open to another operating system.